Modular Kinematic Replicator (MKRBOX)
A modular 1 m² footprint workcell with a ~1 m³ kinematic reach envelope — simulated first, then built for real. The system requests modules and materials, the operator supplies them, and the box assembles and runs the workflow.
Play the MKRBOX Simulator
Run levels, repair failed builds, and unlock new modules. Start in simulation before you touch hardware.
1 m² Footprint · ~1 m³ Reach
A compact base with a kinematic envelope sized for multi-axis reach, repeatability, and fast tool changes.
Tooling Library
Interchangeable end-effectors for assembly, fastening, inspection, wiring, and material handling.
Operator Requests
When a part is needed, the system asks the operator for delivery, keeping builds human-collaborative.
Sim-First Pipeline
Prototype builds in the simulator, replay failures, and ship levels before moving to hardware.
- Capabilities Assemble parts and run experiments within its installed modules and tool library.
- Control Layer Modular motion + task planning, with real-time operator prompts.
- Sim Stack The repo ships MKRBOX sim + levels + assets. A setup script downloads NVIDIA simulation dependencies and prompts for terms during install.
Inside the box
Core bays and subsystems that make the MKRBOX loop possible.
- Input bay Parts, consumables, and module handoffs from the operator.
- Output bay Finished goods, test samples, and QA-ready subassemblies.
- Tool rack Tool changer interface with standardized power + data.
- Sensor suite Vision, force/torque, and environmental sensing for verification.
- Compute bay GPU/edge stack for sim, planning, and telemetry.
FAQ
Short answers to keep the simulator expectations grounded.
- Can it run in-browser?
- The full sim runs on an RTX GPU and streams to the browser. The website also includes lightweight previews for quick exploration.
- Does the repo include Omniverse Kit?
- The repo includes MKRBOX sim code, levels, and assets. The setup flow downloads NVIDIA simulation dependencies, and you accept NVIDIA terms during install.
How to participate
Define the box
Draft the 1 m² chassis, safety envelope, and mounting standards.
Design the modules
Specify kinematics, payload targets, and tool-change interfaces.
Shape the levels
Define progression, failures, and repair scenarios for the game loop.
Build the sim
Document Omniverse/Isaac setup, streaming, and local workflows.